Christmas camps in Technology

Coding languages come and go - We teach Foundations of Technology

Game based curriculum : MIT Scratch, Java & Python

Dates : Dec 26 - Dec 30

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Grades 3rd- 12th
Beginner, Intermediate, Advanced
10:00 AM to 11:00AM
11:00 AM to 12:00PM
5 days (Dec 26 to 30)
Mon-Fri: 1 hour each
Total 5 hours
Multiple slots available
Students must have a Laptop or Desktop

Topics Covered

Age & Proficiency based Summer camps
Your child will be grouped with other children in the same age-band and skill-band

Tech Junior

MIT Scratch

Grade 3 - Grade 6

Why Block-based coding?

  • Best way to start coding and develop algorithmic thinking
  • Bright colorful interfaces are engaging and fun
  • Students focus on logical thinking without being bogged down with syntax or debugging

Tech Intermediate


Grade 4 - Grade 9

Why Java ?

  • Best language for object oriented programming
  • Students get life-long access to a premium self-learn curriculum
  • Simple application development that sets them up to use any language

Tech Senior


Grade 6 - Grade 12

Why Python ?

  • Best language to work with data
  • Children learn to analyze data and generate insights with an in-house curriculum
  • Improves logical thinking and problem-solving skills in a fun collaborative environment
Help your child learn how to think rather than what to think
‍Be a game changer
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Scratch is a block-based visual programming language and website targeted primarily at children 7-11 as an educational tool for coding. In creating projects on Scratch , young people create animated stories, interactive games and dynamic simulations.

In the process of creating their projects, students develop computational thinking skills and also broader life skills, known as the four Cs —Creativity, Communication, Collaboration and Critical thinking.

How It Works

Class Concepts

Your child develops algorithmic thinking and problem-solving skills while learning basic coding in a small group environment. Classes incorporate games, stories and group activities to keep them fun and engaging. 

Class Structure

We match three children of similar ages or skill levels in a group with one tutor. Groups meet for one-hour and half sessions, and children will see the same tutor every day for consistency. 

Got any questions? See our FAQs for answers.
See our FAQs


  • It teaches concepts like parallelism and event handling, algorithmic thinking that helps succeed in the hardest classes.Uses iteration and boolean logic while building games and stories.
  • They learn to write clean code and do all of the things that a text-based coder can do.
  • Automatically instills in them discipline such as debugging and documentation in a fun environment
We focus on algorithmic thinking rather than syntax for a coding language. Students don’t just learn computer programming, they also learn problem solving and how to think like a programmer.​

Class size is fixed at 3 which is ideal for kids to be in a social co-learning environment. Instructors are trained to encourage the kids to participate and help each other - just like a real life team
By the end of the course, students will develop algorithmic thinking to solve problems. Students will create, share Scratch projects. They learn to think creatively, reason systematically, and work collaboratively.
My child feels much more confident in his math and coding skills. He is excited about the lessons and enjoys them immensely.
Ann goes out of her way and continues to accommodate all my requests as a parent.
Dr Khanna, Aadi's father


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